Bethesda found a way last year to bring us one of the top 10 games in Dishonored yet they never laid a finger on the title other than bringing it forth to the public. The beauty of Bethesda is that they have two of the most powerful gaming franchises outside of Call of Duty, in The Elder Scrolls and Fallout. There isn’t a set of games on the market that offer more longevity and content than these two, for console gamers especially. They don’t really have to do anything outside of focusing on these two blockbusters and they would still be one of the most successful in the business. The decision though to become a publisher of outside studio’s games was rather surprising but at the same time is an easy decision as all they are required to do is to slap their name on it and watch the money roll in. How easy is that? Bethesda though showed even greater decision making when taking on a project like Dishonored as they weren’t interested in pushing shovel-wear and wanted to be proud of what their name was associated with. It looks as though the same will be the case with the latest reveal, The Evil Within, by Shinji Mikami the famed Resident Evil Director, as reported by CVG. There is a much deeper meaning to both the publisher and the game itself though, more than just the names that are associated with it; the upcoming title is the shock to the heart of the survival horror genre that is so vitally needed for a dying breed.
Teaming one of the most brilliant minds of the last decade in gaming as the crediting Mikami with Resident Evil and the birth of the franchise to create a new title is enough to rest your hat on but couple that with one of the best game developers of this decade as well is simply icing on the cake. Fans have been clamoring for Mikami to get back to his roots and bring back what everyone loved about Resident Evil, most notably RE4, to either the franchise where it all started or even a new franchise and he looks to be delivering. The genre in general has been a dying art since his greatest work appeared, Resident Evil 4, which was survival horror at its finest. There isn’t anything like the tension and gripping edge-of-your-seat-thrill that is only found within that style of play. The Evil Within, though we have only seen it in a live-action format, looks as though he is following through with the fans request and hunger for something to fill the void that they haven’t been able to experience in quite some time. As he said in an interview with CVG, he is interested in ”providing fans the perfect blend of horror and action”.
Considering the fact that the art of horror in gaming is dying a slow and painful death, we can come to the conclusion that this game is a potential saving grace for the genre. Fans have been crying for it but the fact seems to be that companies are more interested in the safety of action than risking the seemingly do or die with a horror game. It’s a simple formula, don’t make crap games, really. There are basic rules that need to be followed and Mikami seems to have mastered the art so it is imperative that he shows the rest of the market how to do it.
There is a market for these types of game, just not ones that have been given to us throughout the current generation of titles. The want and desire to make the next big blockbuster makes studios feel the need to make a Michael Bay movie and see who can make the bigger explosions, rather than doing something like Slender did and making something that is simplistic yet freaky; instead of thinking a mutant monster that just groans loud in a bright lit alley is enough to satisfy. Cheap thrills aren’t what gamers are after, it’s about what is within and just how deep the evil can penetrate your core.
Watch the trailer for the game in the live-action reveal here: