Section: Site news

Thoughts About Sonic The Hedgehog 4

There isn’t too much info out there at the moment other than a few key details which i’m going to raise on, so maybe this post is too hasty. But at the same time, they better not f**k this up. Seriously Sega. If you produce a shit sonic game with a sub-title like ‘unleashed’ that’s dismissible, but you CAN NOT create a direct sequel to Sonic 3/and knuckles and it be anything but perfect. I really hope with all Sega’s recent publishing on the Wii and working with Nintendo that they’ve learnt a few things from the big N, because they know a thing or two about producing the same game over and over…

So to help I’ve produced this checklist:

  • Gameplay - Fast, insane, fun. Must ‘feel’ like the original 4 Genesis (Mega Drive II) sonic games. The gravity of how you jump, run and stop must be perfect.
  • Music - Catchy, rememberable, fitting, sets the theme and feel of the zone.
  • Sound effects - The old ones.
  • Enemies - Creative and cheesy designs, as well as some of the classics.
  • Nemesis - ROBOTNIK. None of this ‘Dr Eggman’ BS. Needless to say, he needs to turn up at the end of every stage in a crazy over the top killing machine.
  • Zones - Some throwbacks to the old levels, but mostly original (we don’t want a re-make). They all need to have a unique theme. Also about 6-7 would be surfice

There has been a teaser and a trailer released, which show a little bit about what the game promises. They seem to have sound effects ticked off the list, and you can also spot a couple old badniks (see: enemies), but no actual game-play (only what could be gameplay).

So lets all just hope (or pray if your religiously inclined) that Sega don’t epicly screw up like they have for the last few years…

First Scans of Epic Mickey In-Game. Epic :(

epicmickeyscans

I guess I was right in some respects. These are the first screens of Epic Mickey, and it’s somewhat more colourful than i had expected… The concept art and front-cover of game informer looked really dark and twisted, gearing me up for a Disney themed adventure game with Dead Space-like warped enemies, and dark Warhammer 40K environments. What i see here is compromise and Disney’s brand image division at work. It just looks like a PS2 era adventure game crossed with WOW to me, with nothing appealing about it. I love the new retro look of Mickey though. Lets just hope the game-play mechanics aren’t so old-skool…

I’ll leave my final judgment until I’ve played the game, as it could still be a fun, if not different game. Who knows it might even be one of those fabled ‘good game, for the Wii’ titles.

What do you think? Leave any thoughts in the comments!

Vgrepublic.com – what’s coming and what to expect

sitenews

VGRepublic.com is still in development (as if you hadn’t noticed), but I’d like to give you an idea of what’s going to be updated in the next few weeks. If you find bugs or any obviously bad styling, don’t worry for now as it’s most likly on a to-do list :) Anyway, here’s a brief list of what’s to come:

A new side bar with quick news alerts, polls and loads more
About, Contact and Submit news pages. The latter allowing you to upload a news story, review or opinion piece for the site (After moderation)
Redesigned comment section
+RSS, Twitter and email subscription

If you have any other ideas, or want to get involved, email me here

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