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	<title>VGREPUBLIC.com</title>
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	<link>http://www.vgrepublic.com</link>
	<description>Video game news, reviews and opinions. Straight from the Video Game Republic</description>
	<lastBuildDate>Sun, 14 Feb 2010 10:42:54 +0000</lastBuildDate>
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		<title>Thoughts About Sonic The Hedgehog 4</title>
		<link>http://www.vgrepublic.com/2010/02/thoughts-about-sonic-the-hedgehog-4-2/</link>
		<comments>http://www.vgrepublic.com/2010/02/thoughts-about-sonic-the-hedgehog-4-2/#comments</comments>
		<pubDate>Sun, 14 Feb 2010 10:19:00 +0000</pubDate>
		<dc:creator>RyanDC</dc:creator>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[Site news]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[project needlemouse]]></category>
		<category><![CDATA[re-make]]></category>
		<category><![CDATA[sega]]></category>
		<category><![CDATA[sonic]]></category>
		<category><![CDATA[sonic 4]]></category>
		<category><![CDATA[sonic the hedgehog 4]]></category>

		<guid isPermaLink="false">http://www.vgrepublic.com/?p=346</guid>
		<description><![CDATA[There isn&#8217;t too much info out there at the moment other than a few key details which i&#8217;m going to raise on, so maybe this post is too hasty. But at the same time, they better not f**k this up. Seriously Sega. If you produce a shit sonic game with a sub-title like &#8216;unleashed&#8217; that&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.vgrepublic.com/wp-content/uploads/2010/02/sonic4.jpg"><img class="aligncenter size-full wp-image-349" title="sonic4" src="http://www.vgrepublic.com/wp-content/uploads/2010/02/sonic4.jpg" alt="" width="620" height="238" /></a></p>
<p>There isn&#8217;t too much info out there at the moment other than a few key details which i&#8217;m going to raise on, so maybe this post is too hasty. But at the same time, they better not f**k this up. Seriously Sega. If you produce a <a href="http://www.metacritic.com/games/platforms/ps3/sonicunleashed?q=sonic%20unleashed">shit sonic game</a> with a sub-title like &#8216;unleashed&#8217; that&#8217;s dismissible, but you CAN NOT create a direct sequel to <a href="http://www.theghz.com/sonic/son3/son3.html">Sonic 3</a>/<a href="http://www.theghz.com/sonic/s&amp;k/s&amp;k.html">and knuckles</a> and it be anything but perfect. I really hope with all Sega&#8217;s recent publishing on the Wii and working with Nintendo that they&#8217;ve learnt a few things from the big N, because they know a thing or two about producing the same game over and over&#8230;</p>
<p>So to help I&#8217;ve produced this checklist:</p>
<ul>
<li><strong>Gameplay -</strong> Fast, insane, fun. Must &#8216;feel&#8217; like the original 4 Genesis (Mega Drive II) sonic games. The gravity of how you jump, run and stop must be perfect.</li>
<li><strong>Music -</strong> Catchy, rememberable, fitting, sets the theme and feel of the zone.</li>
<li><strong>Sound effects -</strong> The old ones.</li>
<li><strong>Enemies -</strong> Creative and cheesy designs, as well as some of the classics.</li>
<li><strong>Nemesis -</strong> ROBOTNIK. None of this &#8216;Dr Eggman&#8217; BS. Needless to say, he needs to turn up at the end of every stage in a crazy over the top killing machine.</li>
<li><strong>Zones -</strong> Some throwbacks to the old levels, but mostly original (we don&#8217;t want a re-make). They all need to have a unique theme. Also about 6-7 would be surfice</li>
</ul>
<p>There has been a <a href="http://www.sonicthehedgehog4.co.uk/en/">teaser and a trailer</a> released, which show a little bit about what the game promises. They seem to have sound effects ticked off the list, and you can also spot a couple old badniks (see: enemies), but no actual game-play (only what could be gameplay).</p>
<p>So lets all just hope (or pray if your religiously inclined) that Sega don&#8217;t epicly screw up like they have for the last few years&#8230;</p>
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		<title>It&#8217;s VGRepublic&#8217;s Best 5 Games of 2009! (and one stinking disappointment)</title>
		<link>http://www.vgrepublic.com/2010/01/its-vgrepublics-best-5-games-of-2009-and-one-stinking-disappointment/</link>
		<comments>http://www.vgrepublic.com/2010/01/its-vgrepublics-best-5-games-of-2009-and-one-stinking-disappointment/#comments</comments>
		<pubDate>Thu, 14 Jan 2010 15:49:42 +0000</pubDate>
		<dc:creator>RyanDC</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[2009]]></category>
		<category><![CDATA[assassins creed 2]]></category>
		<category><![CDATA[batman arkham asylum]]></category>
		<category><![CDATA[brutal legend]]></category>
		<category><![CDATA[game of the year]]></category>
		<category><![CDATA[modern warfare 2]]></category>
		<category><![CDATA[red faction]]></category>
		<category><![CDATA[ryandc]]></category>
		<category><![CDATA[uncharted 2]]></category>

		<guid isPermaLink="false">http://www.vgrepublic.com/?p=280</guid>
		<description><![CDATA[What a rollercoaster of a year! It all started slowly, with a trickle of titles, which continued on to the drout of summer. But with the cold months came steller title after steller title. I&#8217;ve narrowed it down to a top 5 I Picked this title up out of curiosity (and boredom), but came away [...]]]></description>
			<content:encoded><![CDATA[<p>What a rollercoaster of a year! It all started slowly, with a trickle of titles, which continued on to the drout of summer. But with the cold months came steller title after steller title. I&#8217;ve narrowed it down to a top 5<span id="more-280"></span></p>
<div class="awardblock"><img class="alignnone size-full paddown wp-image-300" title="2009awards_redfaction" src="http://www.vgrepublic.com/wp-content/uploads/2010/01/2009awards_redfaction1.png" alt="" width="618" height="45" /><img class="alignleft size-full wp-image-282" title="2009awards_5" src="http://www.vgrepublic.com/wp-content/uploads/2010/01/2009awards_5.png" alt="" width="173" height="194" />I Picked this title up out of curiosity (and boredom), but came away pleasantly surprised. It&#8217;s story isn&#8217;t great. The mission format is repetitive. The graphics aren&#8217;t amazing. The lead character is just another potato headed soldier&#8230; BUT, the game play is just simple destrutive fun. Pretty much every structure in the game is destroyable, but they collapse in an intelligent, organic way. This is big fun and NEVER gets boring.</div>
<div class="awardblock"><img class="alignnone size-full paddown wp-image-301" title="2009awards_assasinscreed2" src="http://www.vgrepublic.com/wp-content/uploads/2010/01/2009awards_assasinscreed21.png" alt="" width="618" height="44" /><img class="alignleft size-full wp-image-289" title="2009awards_4" src="http://www.vgrepublic.com/wp-content/uploads/2010/01/2009awards_4.png" alt="" width="173" height="194" />I expected great things from Assassins Creed 2, and thankfully it delivered. Ubisoft addressed most of the issues from the first game, and ended up creating a fun and rewarding gameplay experience. The biggest improvement was without a doubt the way the story progressed, and the lack of repetitive mandatory tasks. This time around everything seems to fit together a lot better, rounded off by a player character with actual personality. The added customisability from buying weapons, armour and different coloured clothes makes you feel even more part of the experience, and gives you something to strive for. And if you fancy wandering away from the main story, there are a number of items and secrets to collect.<br />
This game would have easily been my Game of the year if it wasn&#8217;t for the numerous other quality titles this year, but all things considered</div>
<div class="awardblock"><img class="alignnone paddown size-full wp-image-302" title="2009awards_modernwarefare2" src="http://www.vgrepublic.com/wp-content/uploads/2010/01/2009awards_modernwarefare2.png" alt="" width="618" height="44" /><img class="alignleft size-full wp-image-303" title="2009awards_3" src="http://www.vgrepublic.com/wp-content/uploads/2010/01/2009awards_3.png" alt="" width="173" height="194" />Being a pretty serious gamer i felt obliged to buy Modern Warfare 2. It&#8217;s easy to get hyped up by the big publisher&#8217;s marketing machines, but this game deserves every perfect score it gets *COUGH* unlike Halo 3 ODST *COUGH*. The story isn&#8217;t amazing, but it&#8217;s not important, the game play is, and that&#8217;s as good as ever. The set pieces and missions in the single player campaign are as brilliant as ever, and the multiplayer keeps you coming back like a crack starved junky to a dealer. The multiplayer is improved this time around, making it quicker to level up and unlock new items, as well as giving you a fighting chance with multiple good weapons to choose from when you start at level 1. The new special ops mode adds even more to the experience, allowing you and a friend to play through new individual missions and challenges. If you embrace all 3 modes you&#8217;ll see why this game deserves all the good praise it&#8217;s received.</div>
<div class="awardblock"><img class="alignnone size-full paddown wp-image-307" title="2009awards_uncharted2" src="http://www.vgrepublic.com/wp-content/uploads/2010/01/2009awards_uncharted2.png" alt="" width="618" height="44" /><img class="alignleft size-full wp-image-308" title="2009awards_2" src="http://www.vgrepublic.com/wp-content/uploads/2010/01/2009awards_2.png" alt="" width="173" height="194" />Uncharted 2 might not be the most original game ever, but it&#8217;s certainly the most cinematic gaming experience. The level of detail in the environments is just un-matched by any game, and constantly leaves your wondering how the f**k they&#8217;ve done it so well. So many moments in the game I just paused to take in the environments and spectacular draw distances. The game play is polished to perfection, mixing up combat, platforming and puzzle solving in a well paced storyline, constantly throwing you in exciting situations. One of the best thigns about this game though is the characters and the voice acting. It all just feels real, like your watching real people interact with each other on screen. The game also includes a multiplayer mode, and co-op missions, which are pretty close to Modern Warfare&#8217;s.</div>
<div class="awardblock"><img class="alignnone size-full paddown wp-image-306" title="2009awards_batman" src="http://www.vgrepublic.com/wp-content/uploads/2010/01/2009awards_batman1.png" alt="" width="618" height="44" /><img class="alignleft size-full wp-image-298" title="2009awards_1" src="http://www.vgrepublic.com/wp-content/uploads/2010/01/2009awards_1.png" alt="" width="173" height="194" />So here it is, the game of the year&#8230; Batman was the biggest surprise in gaming of the year, and blew away every preconception i had about it. If you haven&#8217;t played it yet, then your seriously missing out. It’s reborn batman in a brilliant way which combines the over-the-top stories and characters of the comics, with the dark and gritty reality of the 2 recent films. It’s setting, environment, visual style and story create an engrossing game, which is just as good as the master piece Bioshock. The game play varies between beautifully fluid hand-to-hand combat, stealthy action, platforming and puzzle solving. There are also some truly unique moments in Arkham too, which haven&#8217;t been done before. Many leaving you in awe, or think WTF. To learn more about this awesome game, <a href="http://www.vgrepublic.com/2009/11/mini-review-batman-arkham-asylum/">see my mini-review</a>. Surprisingly, this game has become one of my all time favorites, which i will play again, again and again in the future. If you haven&#8217;t played it, and still aren&#8217;t searching online for the best price, then your just plain retarded <img src='http://www.vgrepublic.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </div>
<div class="awardblock"><img class="alignnone size-full paddown wp-image-305" title="2009awards_brutal" src="http://www.vgrepublic.com/wp-content/uploads/2010/01/2009awards_brutal1.png" alt="" width="618" height="45" /><img class="alignleft size-full wp-image-296" title="2009awards_worst" src="http://www.vgrepublic.com/wp-content/uploads/2010/01/2009awards_worst.png" alt="" width="175" height="244" />Before i justify this choice, I want to make it clear that i&#8217;ve never played a Tim Schafer game. This should automatically set me apart from the hoards of game reviewers trying desperately to justify this game, because his previous games were good.</p>
<p>Right then! From the get go, I found myself loving the way the main-menus looked, and the intro movie when you start a new game. i didn&#8217;t however like the game play. The first actual game play experience of some combat felt clunky and old-school. After that I didn&#8217;t really understand what was going on, and was soon put into a vehicle, which also felt clunky. The voice acting and cut scenes seemed up finished, and sometimes included very awkward long pauses with motionless character faces. The graphics aren&#8217;t bad, but they&#8217;re definitely not anything special. The main gameplay is bassicly an RTS, with open world questing inbetween. And it&#8217;s not fun. it just isn&#8217;t. I also constantly felt like I was missing the joke with a lot of the scripted humour. The only good thing i can say about Brutal Legend, is the creativity in the setting, characters and environment, which are all fantastic.<br />
It&#8217;s all just a shame that Brutal legend&#8217;s game play is the worst aspect of the whole package. If this wasn&#8217;t made by Tim Schafer i doubt it would have gotten the attention it received. As for me? I think this game would be better suited to die on the Nintendo Wii&#8230;.. Happy New Year!</p>
</div>
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		<title>Batman Arkham Asylum 2 confirmed</title>
		<link>http://www.vgrepublic.com/2009/12/batman-arkham-asylum-2-confirmed/</link>
		<comments>http://www.vgrepublic.com/2009/12/batman-arkham-asylum-2-confirmed/#comments</comments>
		<pubDate>Sun, 13 Dec 2009 10:43:52 +0000</pubDate>
		<dc:creator>RyanDC</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[2]]></category>
		<category><![CDATA[Action]]></category>
		<category><![CDATA[Arkham Asylum]]></category>
		<category><![CDATA[Batman]]></category>
		<category><![CDATA[DC]]></category>
		<category><![CDATA[Joker]]></category>
		<category><![CDATA[Rock Steady]]></category>
		<category><![CDATA[Two Face]]></category>

		<guid isPermaLink="false">http://www.vgrepublic.com/?p=257</guid>
		<description><![CDATA[At this years VGA (Video Game Awards) Batman Arkham Asylum 2 was teased/confirmed with a video, currently exclusive on game trailers.com What we can tell so far from the video, is that Arkham seem&#8217;s to have moved (backed up by arkhamhasmoved.com). It looks like Gothem city has fallen into chaos, and potentially, gothem it&#8217;self has [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-260" title="batman_AA2" src="http://www.vgrepublic.com/wp-content/uploads/2009/12/batman_AA21.jpg" alt="batman_AA2" width="620" height="277" /></p>
<p>At this years <a title="Video Game Awards" href="http://www.spike.com/event/vga2009">VGA</a> (Video Game Awards) Batman Arkham Asylum 2 was <a href="http://www.gametrailers.com/video/batman-arkham-spike-tv/59829">teased/confirmed with a video</a>, currently exclusive on game trailers.com</p>
<p>What we can tell so far from the video, is that Arkham seem&#8217;s to have moved (backed up by <a href="http://arkhamhasmoved.com/">arkhamhasmoved.com</a>). It looks like Gothem city has fallen into chaos, and potentially, gothem it&#8217;self has been quaranteened and desginated as the Aslyum itself. In the video and website you can also see lots of &#8216;Uncle Sam&#8217; style we need you posters, but these look a little differernt. The face is always obscured, half the suit/hat seems damaged and darker, which can only point towards Two Face being in the sequal. Also expect to see Killer Croc, Bane, Scarecrow, and of course The Joker, who features prominently at the end of the teaser video. Even though the effects of the Venom toxin seemed to have taken their toll on him, he&#8217;s still as menacing and twisted as ever.</p>
<p>No release date or any other information is confirmed, but i would be surprised to see this available in 2010. A late Q4 launch could be a possibility, or Q1 2011.</p>
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		<title>Review: Borderlands</title>
		<link>http://www.vgrepublic.com/2009/11/review-borderlands/</link>
		<comments>http://www.vgrepublic.com/2009/11/review-borderlands/#comments</comments>
		<pubDate>Mon, 30 Nov 2009 12:24:45 +0000</pubDate>
		<dc:creator>RyanDC</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[borderlands]]></category>
		<category><![CDATA[FPS]]></category>
		<category><![CDATA[gearbox]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[RPG]]></category>

		<guid isPermaLink="false">http://www.vgrepublic.com/?p=229</guid>
		<description><![CDATA[Following my impressions post, i played for quite a few more hours and finished the game. My thoughts haven&#8217;t changed much since then, so I still believe it to be one of the year&#8217;s better games, but I don&#8217;t think it&#8217;s a game for everyone&#8230; There&#8217;s definitely a lot to like about this game, but [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-217" title="borderlandsimpressions" src="http://www.vgrepublic.com/wp-content/uploads/2009/11/borderlandsimpressions.jpg" alt="borderlandsimpressions" width="620" height="347" /><br />
Following my impressions post, i played for quite a few more hours and finished the game. My thoughts haven&#8217;t changed much since then, so I still believe it to be one of the year&#8217;s better games, but I don&#8217;t think it&#8217;s a game for everyone&#8230;</p>
<p>There&#8217;s definitely a lot to like about this game, but there&#8217;s also a lot to put people off. It&#8217;s very much so a game for people who love the experience/leveling of an RPG, and the run and gun game-play of first person shooters. Everything pretty much stays the same in-terms of gameplay so, if you&#8217;re not keen on those things, this definitely isn&#8217;t for you. However, if you do, then read on for the full review&#8230;<br />
<span id="more-229"></span></p>
<h3>Design</h3>
<p>Borderlands is a decent mix of RPG and FPS, but ultimately ends up being relatively shallow for people familiar with either. You pick one of 4 characters at the beginning of the game, which are essentially 4 different classes: Mordecai (rouge/sniper), lilith (assassin/mage), Brick (Tank/Berserker) and Roland (solider/medic). Each of these classes have 1 unique power, and 3 different skill trees, which means you&#8217;ll probably play the game differently with each character. The good thing though, is that any weapon can be used by any character without being penalised, which is typically the opposite with games in the RPG genre. Some characters can unlock skills to improve certain weapon types, which means if your Mordecai you&#8217;ll most likely want to use hand guns and sniper rifles.</p>
<p>One of the game&#8217;s biggest marketed features is the game&#8217;s ability to create a near infinite amount of unique weapons. The weapon engine will take one of the weapon types, give it a damage rating, ammo capacity, elemental effects, ammo type and a various other specs to create unique weapons. These are found in the vending machine shops, dropped by enemies and loot stashes. This is one of the addictive parts of the experience, as you never know what you might find. In one instance i found a shotgun which fired frickin rockets&#8230; It was totally impractical, but so awesome. The drawback is, that you spend <strong>A LOT</strong> of time in the inventory screen comparing weapon specs for the best weapon. This get&#8217;s very tedious, but you feel compelled to do it. What would be ideal, is if you could order your weapons by damage done, ammo capacity etc</p>
<p>What I&#8217;m not impressed by though, is killing the same enemy type over and over. There are elemental and tougher variations of the 6 enemy types but it feels like a quick cheap trick. There are basically humans, dogs, bird things, slug things, ant things and lobster things. This and the many variations wouldn&#8217;t be a problem normally, but in this type of game where a lot of repetition is involved, it all gets a bit tiring pretty quickly.</p>
<p>The difficulty seems to bounce all over the place too, with the first mission nearly killing me on my first go, but after a few quests and replaying areas with a friend, most of the game quickly became quite easy. The game rates missions depending on your level and there relative difficulty, so I was surprised to find the last 40 missions or so that I did we&#8217;re all listed as &#8216;trivial&#8217;. After you complete it though, you have the opportunity to start again with the same character, and equipment, but with everything being a lot more challenging. Even the simplest of enemies are now &#8216;badass&#8217; variants and put up a good fight. Unfortunately though, there is no way to put up the difficulty if your finding it too easy during your first playthrough.</p>
<h3>Story</h3>
<p>The story is pretty shallow to be honest and really not the game&#8217;s strong point. I never really felt involved in the story, instead I just saw anything and everything as potential XP and loot. There is a main story line, which is told to you through scripted HUD voice messages and text in quest menus, but none of this made me care. I often found myself asking what i was actually doing here on this planet and why i&#8217;m being asked to go &#8216;there&#8217;. It&#8217;s very similar to the MMO experience, where story takes a second place to character development.</p>
<h3>Gameplay</h3>
<p>It&#8217;s simple, mindless shooting and fetching. Sometimes you might have to think, but it&#8217;s only to think how you can kill something better. This make&#8217;s it very easy to pick up an play, and I believe is it&#8217;s strongest aspect. It plays like an MMO, in that you go to people and job boards and get given quests for XP, cash and items. Then repeat. And repeat you shall, as the game-play doesn&#8217;t really change much. The missions vary, but ultimately end up with you Killing A, or X number of A, or collecting A, B and C. The thing which keeps it enjoyably, is the addictiveness of character development and finding rare or interesting weapons.</p>
<h3>Graphics</h3>
<p>Mid development the team changed the art style from realistic to an almost painted, cell shaded cartoony look, and i believe it&#8217;s paid off. Instead of looking like a Fallout 3 clone, it&#8217;s created a very unique look, which is instantly recognisable as Borderlands. The textures are clear and detailed, but even when there not, you forgive them as they never look out of place with the art style.</p>
<p>When entering a new area, the texture pop in delay is pretty horrendous, sometimes taking 10seconds for textures to sharpen up. There is also quite a bit of environmental pop-in as well, with prop pieces disappearing when you move around. At one location an entire waterfall was disappearing when it entered the corner of my vision.</p>
<h3>Sound</h3>
<p>Compared to the graphics, the sound lets the game down a bit in the presentation department. The music and background ambient sounds are really effective in setting a mood for the grim backdrops you&#8217;ll find yourself in, but the sound effects get very repetitive, and some seem quite lazy. The buggys you drive around the landscape in sound like a lawn mower, and rev up to high speed even if your crawling around hardly moving. Gun sound effects are pretty varied depending on the type of weapon and fire rate, and all feel suitably powerful.</p>
<h3>Multiplayer</h3>
<p>The game allows you to play through the entire game with upto 3 other people, dropping in and out at any time. This is great fun and extends the life of the game potentially, as the difficulty raises on a second play-through, creating a challenge for you and friends.</p>
<h3>Overall</h3>
<p>Like i mentioned in the introduction, if you like both RPGs and FPSs, then you really should check out Borderlands. It&#8217;s potentially let down by it&#8217;s attempt to keep things simple and accessible, which could leave fans of either the prior mentioned genres feeling the game is a bit shallow. The design is no doubt influenced by MMO gameplay, and it quickly feels like it.</p>
<div class="reviewmain">
<div class="reviewgametitle">Borderlands <span class="reviewgameplatform">(xbox 360)</span></div>
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<div class="reviewdesign">Design</div>
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<div class="reviewratingbaryellow" style="width:72%";></div>
</div>
<div class="reviewdesignscore scoregreen">8.1</div>
<div class="reviewgameplayscore scoreyellow">7.9</div>
<div class="reviewgraphicsscore scoregreen">8.5</div>
<div class="reviewsoundscore scoreyellow">7.2</div>
<div class="reviewoverview">Overview</div>
<div class="reviewoverviewtext">Easy to pick up and play. Plays like an MMO. Addictive character development. Good to play with friends. Nice graphics. Story telling is pretty poor. Shallow to hardcore FPS or RPG fans. Can be repetitive.</div>
<div class="reviewscorebg">
<div class="reviewscore">7.9</div>
<div class="reviewscoretext">Good</div>
</p></div>
</p></div>
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		<title>Mini-Review: Batman Arkham Asylum</title>
		<link>http://www.vgrepublic.com/2009/11/mini-review-batman-arkham-asylum/</link>
		<comments>http://www.vgrepublic.com/2009/11/mini-review-batman-arkham-asylum/#comments</comments>
		<pubDate>Wed, 18 Nov 2009 23:34:28 +0000</pubDate>
		<dc:creator>RyanDC</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[adventure]]></category>
		<category><![CDATA[batman arkham asylum]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[rocksteady]]></category>
		<category><![CDATA[the dark knight]]></category>

		<guid isPermaLink="false">http://www.vgrepublic.com/?p=236</guid>
		<description><![CDATA[This is going to be a quick review, as you&#8217;ve no doubt already read multiple gushing reviews of Batman Arkham Aslyum, months ago. But until i finish Borderlands, i wanted to test out the new review summary format. Surprisingly, this game has become one of my all time favorites. Surprising because it&#8217;s reborn batman in [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-237" title="batmanarkhamasylum" src="http://www.vgrepublic.com/wp-content/uploads/2009/11/batmanarkhamasylum.jpg" alt="batmanarkhamasylum" width="620" height="306" /></p>
<p>This is going to be a quick review, as you&#8217;ve no doubt already read multiple gushing reviews of Batman Arkham Aslyum, months ago. But until i finish Borderlands, i wanted to test out the new review summary format.</p>
<p>Surprisingly, this game has become one of my all time favorites. Surprising because it&#8217;s reborn batman in a brilliant way which combines the over-the-top stories and characters of the comics, with the dark and gritty reality of the 2 recent films. It&#8217;s setting, environment, visual style and story created an engrossing game, which is just as good as the master piece Bioshock. The gameplay is balanced between close hand-to-hand combat, detective like scenarios using various gadgets, exploring areas for secrets and stealth sections (which actually work). I thought the length for the game was good, but it definitely wasn&#8217;t a big game. The only downside? That i have to wait a few years for a possible sequel&#8230;</p>
<div class="reviewmain">
<div class="reviewgametitle">Batman Arkham Asylum <span class="reviewgameplatform">(xbox 360)</span></div>
<div class="reviewgamebox"><img src="/wp-content/themes/VGRtheme09/images/gamebox_batmanaa.png" alt="gamebox_borderlands" width="87" height="124" /></div>
<div class="reviewdesign">Design</div>
<div class="reviewgameplay">Gameplay</div>
<div class="reviewgraphics">Graphics</div>
<div class="reviewsound">Sound</div>
<div class="reviewratingdesign"></div>
<div class="reviewratinggameplay"></div>
<div class="reviewratinggraphics"></div>
<div class="reviewratingsound"></div>
<div class="reviewratingdesign">
<div class="reviewratingbargreen" style="width:92%";></div>
</div>
<div class="reviewratinggameplay">
<div class="reviewratingbargreen" style="width:94%";></div>
</div>
<div class="reviewratinggraphics">
<div class="reviewratingbargreen" style="width:92%";></div>
</div>
<div class="reviewratingsound">
<div class="reviewratingbargreen" style="width:88%";></div>
</div>
<div class="reviewdesignscore scoregreen">9.2</div>
<div class="reviewgameplayscore scoregreen">9.4</div>
<div class="reviewgraphicsscore scoregreen">9.2</div>
<div class="reviewsoundscore scoregreen">8.8</div>
<div class="reviewoverview">Overview</div>
<div class="reviewoverviewtext">A must play for any self respecting gamer. Excellent environments which feel alive. Great story and use of Batman universe characters and themes. Gorgeous graphics &#038; animations. Good length. Varied gameplay.</div>
<div class="reviewscorebg">
<div class="reviewscore">9.2</div>
<div class="reviewscoretext">Brilliant</div>
</div>
</div>
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		<title>Impressions: Borderlands</title>
		<link>http://www.vgrepublic.com/2009/11/impressions-borderlands/</link>
		<comments>http://www.vgrepublic.com/2009/11/impressions-borderlands/#comments</comments>
		<pubDate>Wed, 11 Nov 2009 22:59:31 +0000</pubDate>
		<dc:creator>RyanDC</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[borderlands]]></category>
		<category><![CDATA[FPS]]></category>
		<category><![CDATA[gearbox]]></category>
		<category><![CDATA[RPG]]></category>

		<guid isPermaLink="false">http://www.vgrepublic.com/?p=216</guid>
		<description><![CDATA[I decided to get Borderlands when i traded in the uber disappointment that was Brutal Legend. Not sure what to expect i entered the world of Pandora with an open mind. The only expectations i had, were that it would be an open world, FPS with RPG elements. After only a few hours of play [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-217" title="borderlandsimpressions" src="http://www.vgrepublic.com/wp-content/uploads/2009/11/borderlandsimpressions.jpg" alt="borderlandsimpressions" width="620" height="347" /><br />
I decided to get Borderlands when i traded in the uber disappointment that was Brutal Legend. Not sure what to expect i entered the world of Pandora with an open mind. The only expectations i had, were that it would be an open world, FPS with RPG elements. After only a few hours of play i was pleasantly surprised.</p>
<p>Firstly, it feels a lot like an MMO in the way you progress and play the game. You collect quests from bounty boards and characters, which simply list the quests in a menu, most being explained in text. It&#8217;s this sort of loose story telling which makes everything you do less about a desire to see what happens, and more about gaining XP. Thankfully, it&#8217;s all pretty fun. You travel to an target area on foot or in a buggy, find/kill A, and take it back to B, killing C, D, E ,F etc in between. It&#8217;s pretty mindless fun which doesn&#8217;t take much to get used to or become efficient at.</p>
<p>The presentation of Borderlands is top notch. They changed the visual style towards the end of the development cycle, from realistic to a cartoony, painted style, which works brilliantly with the humour of the game. The sounds do get a bit repetitive, with the vehicle sound being particularly awful, which just sounds like a landmower.</p>
<p>My main criticism after nearly 20 hours of play, is that there isn&#8217;t enough variation. Mainly in the enemy types. There are 5 main type of enemies in the game, with each having a handful of varitions. This just isn&#8217;t enough for a game of this size. And secondly the missions tend to send you to the same areas over and over, which does get a bit tiresome towards the last few missions of an area.</p>
<p>Overall though, it&#8217;s a surprisingly good game which is great to play through with friends.  Expect a full review soon.</p>
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		<title>Digital Distribution: Will We Really See The End Of The Digital Disk Any Time Soon?</title>
		<link>http://www.vgrepublic.com/2009/10/digital-distribution-will-we-really-see-the-end-of-the-digital-disk-any-time-soon/</link>
		<comments>http://www.vgrepublic.com/2009/10/digital-distribution-will-we-really-see-the-end-of-the-digital-disk-any-time-soon/#comments</comments>
		<pubDate>Thu, 22 Oct 2009 21:25:33 +0000</pubDate>
		<dc:creator>Richiee</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[digital distribution]]></category>
		<category><![CDATA[download]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[ipod touch]]></category>
		<category><![CDATA[psp go]]></category>

		<guid isPermaLink="false">http://www.vgrepublic.com/?p=183</guid>
		<description><![CDATA[Ok Digital distribution – will we really see the end of the digital disk any time soon? For me the answer is a massive no. I’m not rejecting the idea that digital downloads will never become a big factor in game distribution, but the physical medium is not going to go away. A major recent [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-210" title="digitialdistru_feature" src="http://www.vgrepublic.com/wp-content/uploads/2009/10/digitialdistru_feature.jpg" alt="digitialdistru_feature" width="620" height="390" /></p>
<p>Ok Digital distribution – will we really see the end of the digital disk any time soon?</p>
<p>For me the answer is a massive no. I’m not rejecting the idea that digital downloads will never become a big factor in game distribution, but the physical medium is not going to go away.</p>
<p>A major recent console launch has highlighted this fact. The <a href="http://en.wikipedia.org/wiki/PSP_Go">PSP Go</a> looked all set to fly off shelves and into people pockets. It is in many respects the iPod of the handheld gaming market. However, the iPod’s success cannot be said to be soley due to  the digital distribution of music. Its success was in taking a persons physical CD collection and fitting it all into a device that fits in the palm of your hand.  In this respect the PSP Go completely fails. There is no way to get digital copies of the games you may already own onto the device. Sony’s own plans to do this have failed miserably and consumers aren’t ready to put their faith in a device that only supports digital downloads.  The fact that the PSP go has already had a price cut by £50 at many retailers highlights this.<span id="more-183"></span></p>
<p>Two devices where digital distribution does seem to be working is on the iPhone/iPod Touch. It’s a new platform for inexperienced and experienced game developers to create and port games, with  fairly simple publishing (assuming the game is published and marketed).  Games are relatively cheap if not free in many cases and its this cheaper price point that is really having an effect.  However it must be noted with the iPhone and iPod Touch, most consumers are not simply buying these devices to play games on, they are buying them for the wealth of other features. (not that Apple&#8217;s <a href="http://macenstein.com/default/2009/09/apples-new-ipod-touch-web-ads-almost-makes-you-think-the-touch-is-a-real-game-machine/">latest iPod Touch advertising</a> would have you believe)  I cant help but think that if it was a dedicated gaming device, very few people would actually purchase it.</p>
<p><img class="alignright size-full wp-image-201" title="Call of Duty Modern Warfare 2 Special Edition" src="http://www.vgrepublic.com/wp-content/uploads/2009/10/digitialdistru_feature_support1.jpg" alt="digitialdistru_feature_support1" width="250" height="372" />Now down to pricing&#8230; If  digital distribution is going to take of in the mainstream,  consumers need to be getting a benefit from getting their games in this way. Yes they have the benefits of being able to begin downloading games instantly (when it finishes though is another issue), and the quicker load times achieved from having a game installed onto a hard disk, but at the end of the day your not gaining anything physically.  Yes gaming is about the experience, however a very large part of that experience is going out, purchasing the game, opening it up, looking through the instruction manual and inserting the disk into the console. The experience starts there, and builds up the excitement of playing a new game.  Recently special editions of games include figures, memory sticks, art books and a wide range of interesting memorabilia, the most exciting without a doubt has to be the <a href="http://www.joystiq.com/2009/07/13/modern-warfare-2-prestige-edition-includes-working-night-vision/">night vision goggles</a> in modern warfare 2. This is a part of gaming culture that is growing and it makes publishers and developers more money.  This obviously cannot exist in a world that is solely based on digital distribution.</p>
<p>Likewise more and more games are becoming peripheral based, Guitar/DJ/Band Hero, Mario kart, Buzz, Singstar, Eye pet and Wii Fit to name but a few. Digital distribution cannot allow for the sale of these title’s, it may add to them in the case of guitar hero but ultimately it cannot get the full experience to the consumer.</p>
<p>This is probably one of the biggest debates in the gaming industry at this time, and I have to conclude by saying that digital distribution is here and it will get bigger and more mainstream. But, as for it killing physical media&#8230; I can’t see it happening. People like to own something tangible as it gives more &#8216;worth&#8217; and appreciation to the purchase. Digital distribution hasn’t killed the music CD despite massive popularity of digital downloads, so it wont  kill the hard copy of a game. And besides, if we all downloaded our games, how could we trade them in to game retailers for a quick buck? (But that&#8217;s for another day!)</p>
<p>Leave any thoughts and opinions in the comment section!</p>
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		<title>Alien Versus Predator &#8211; Alien Gameplay Footage</title>
		<link>http://www.vgrepublic.com/2009/10/alien-versus-predator-alien-gameplay-footage/</link>
		<comments>http://www.vgrepublic.com/2009/10/alien-versus-predator-alien-gameplay-footage/#comments</comments>
		<pubDate>Sun, 18 Oct 2009 20:23:45 +0000</pubDate>
		<dc:creator>RyanDC</dc:creator>
				<category><![CDATA[Playstation]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[alien]]></category>
		<category><![CDATA[alien versus predator]]></category>
		<category><![CDATA[horror]]></category>
		<category><![CDATA[predator]]></category>
		<category><![CDATA[rebelion]]></category>
		<category><![CDATA[sega]]></category>

		<guid isPermaLink="false">http://www.vgrepublic.com/?p=176</guid>
		<description><![CDATA[Don&#8217;t let the name fool you, this isn&#8217;t the first Alien Versus Predator game to exist. In-fact it&#8217;s number 3, but the licensing people seem to have decided to do the same thing films are doing recently, and totally ignore number naming conventions. But i digress. There&#8217;s some new alien game-play footage for the fore-mentioned [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.gametrailers.com/video/uk-alien-aliens-vs/57806"><img class="aligncenter size-full wp-image-179" title="avp3_gameplayalien" src="http://www.vgrepublic.com/wp-content/uploads/2009/10/avp3_gameplayalien.jpg" alt="avp3_gameplayalien" width="620" height="353" /></a></p>
<p>Don&#8217;t let the name fool you, this isn&#8217;t the first Alien Versus Predator game to exist. In-fact it&#8217;s number 3, but the licensing people seem to have decided to do the same thing films are doing recently, and totally ignore number naming conventions. But i digress.</p>
<p>There&#8217;s some new alien game-play footage for the fore-mentioned game available to <a href="http://www.gametrailers.com/video/uk-alien-aliens-vs/57806">view on Gametrailers</a> and it&#8217;s awesome-tastic. For those of you who didn&#8217;t play AVP2 (yes, because the new one is 3), it was a brilliant FPS on the PC with 3 great single-player campaigns allowing you to play as the Aliens, Predator or Colonial Marines. Each was fantastic for it&#8217;s own reasons. As the marines it was an almost horror experience, with the motion sensor  of your gun sending you spinning every time you heard a &#8216;blip&#8217;. Where as for the Aliens and Predator it was an almost stealthy experience, of biding your time and then pouncing when the time was right, whether with a wealth of gadgets, or pure brutal strength and viciousness. This latest videos shows some great game-play from the Alien campaign, including the infamous Alien &#8216;little mouth head chop&#8217;. By the looks of this latest video, the developers Rebelion have the visuals and feel nailed, so I&#8217;m well and truly excited for this game, and so should you.</p>
<p>It&#8217;s due out late February 2010 on PS3 + Xbox 360</p>
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		<title>First Scans of Epic Mickey In-Game. Epic :(</title>
		<link>http://www.vgrepublic.com/2009/10/first-scans-of-epic-mickey-in-game-epic/</link>
		<comments>http://www.vgrepublic.com/2009/10/first-scans-of-epic-mickey-in-game-epic/#comments</comments>
		<pubDate>Fri, 16 Oct 2009 14:25:34 +0000</pubDate>
		<dc:creator>RyanDC</dc:creator>
				<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Opinions]]></category>
		<category><![CDATA[Site news]]></category>
		<category><![CDATA[disney]]></category>
		<category><![CDATA[Epic mickey]]></category>

		<guid isPermaLink="false">http://www.vgrepublic.com/?p=164</guid>
		<description><![CDATA[I guess I was right in some respects. These are the first screens of Epic Mickey, and it&#8217;s somewhat more colourful than i had expected&#8230; The concept art and front-cover of game informer looked really dark and twisted, gearing me up for a Disney themed adventure game with Dead Space-like warped enemies, and dark Warhammer [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-166" title="epicmickeyscans" src="http://www.vgrepublic.com/wp-content/uploads/2009/10/epicmickeyscans.jpg" alt="epicmickeyscans" width="620" height="325" /></p>
<p>I guess <a href="http://www.vgrepublic.com/2009/10/initial-thoughts-on-epic-mickey-and-its-twisted-take-on-disneys-world/">I was right</a> in some respects. These are the <a href="http://nintendodpad.com/Welcome/News/Entries/2009/10/15_First_Epic_Mickey_Scans!.html">first screens</a> of Epic Mickey, and it&#8217;s somewhat more colourful than i had expected&#8230; The concept art and front-cover of game informer looked really dark and twisted, gearing me up for a Disney themed adventure game with Dead Space-like warped enemies, and dark Warhammer 40K environments. What i see here is compromise and Disney&#8217;s brand image division at work. It just looks like a PS2 era adventure game crossed with WOW to me, with nothing appealing about it. I love the new retro look of Mickey though. Lets just hope the game-play mechanics aren&#8217;t so old-skool&#8230;</p>
<p>I&#8217;ll leave my final judgment until I&#8217;ve played the game, as it could still be a fun, if not different game. Who knows it might even be one of those fabled &#8216;good game, for the Wii&#8217; titles.</p>
<p>What do you think? Leave any thoughts in the comments!</p>
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		<title>Enviromental Effects of Gaming &amp; What We Can Do &#8211; Blog Action Day 09</title>
		<link>http://www.vgrepublic.com/2009/10/enviromental-effects-of-gaming-what-we-can-do-blog-action-day-09/</link>
		<comments>http://www.vgrepublic.com/2009/10/enviromental-effects-of-gaming-what-we-can-do-blog-action-day-09/#comments</comments>
		<pubDate>Thu, 15 Oct 2009 13:39:17 +0000</pubDate>
		<dc:creator>RyanDC</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[blog action day]]></category>
		<category><![CDATA[enviroment]]></category>
		<category><![CDATA[flower]]></category>

		<guid isPermaLink="false">http://www.vgrepublic.com/?p=133</guid>
		<description><![CDATA[As gamers we are as guilty as the rest of the world for over indulging in electricity fueled entertainment. We shouldn&#8217;t feel guilty about gaming in-general, just more conscious about what we&#8217;re contributing to, and what we can do to minimize our carbon footprint. Its easy to say it doesn&#8217;t matter, or that if you [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-144" title="blogaction" src="http://www.vgrepublic.com/wp-content/uploads/2009/10/blogaction.jpg" alt="blogaction" width="620" height="109" /><object width="620" height="376"><param name="movie" value="http://www.youtube.com/v/3CnIJ19EVMo&#038;fs=1" /><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><embed src="http://www.youtube.com/v/3CnIJ19EVMo&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="620" height="376"></embed></object></p>
<p>As gamers we are as guilty as the rest of the world for over indulging in electricity fueled entertainment. We shouldn&#8217;t <em>feel</em> guilty about gaming in-general, just more conscious about what we&#8217;re contributing to, and what we can do to minimize our carbon footprint. Its easy to say it doesn&#8217;t matter, or that if you weren&#8217;t gaming you would be doing something else which uses electricity, and it&#8217;s probably true. But there are things we can do to make our gaming habits more power efficient, which intern helps reduce carbon emissions. Unfortunately, like a lot of environmental options, they are more expensive than the norm, but since when has the cheapest option in life been the best? Check out the tips after the break:<span id="more-133"></span></p>
<ul>
<li>+   Switch your power provider to a renewable energy company, or see if your existing company can provide you with renewable energy.</li>
<li>+   The latest chipsets of the Xbox 360 and the PS3 Slim are much more energy efficient than older models, so trade in your launch console for a fresh new one.</li>
<li>+  Make sure the sleep setting is enabled on your consoles, as by default they aren&#8217;t.</li>
<li>+  Turn your console off if your not using it. Consoles use nearly as much power while idle as actively playing a game, so turn it off if your away from your console, or know you won&#8217;t return to it anytime soon.</li>
<li>+  Adjust your TVs brightness settings to something more appropriate, as by default they are generally set at maximum which won&#8217;t be necessary for most people. (Assassins Creed on full brightness is an eye-burn-fest).</li>
<li>+  Or when buying a new TV research which option and model would be the most power efficient.</li>
<li>+  <span style="text-decoration: line-through;">Sell your console, and buy a Cup &amp; Ball or board game (not one requiring batteries though).</span></li>
</ul>
<p>Now, these are all tips, not orders, as I didn&#8217;t want to sound preachy. What is important though is that you acknowledge that climate change is a very real issue, and normal people like you and me can make a difference if we choose.</p>
<p>If your interested in learning more, <a href="http://www.nrdc.org/energy/consoles/contents.asp">this detailed report</a> from the Natural Resources Defense Council (USA) has some</p>
<p>Now onto something a little different&#8230; FlOwer on the PS3 is a beautiful game with a subtle, if not blatant environmental message. If you haven&#8217;t played it, then the premise is pretty simple. You control a flower petal being propelled by the wind, with the aim to collide with various other different coloured types of flowers, which further adds to your petal chain you, ala snake and all those sorts of games. Beauty in this game is portrayed by rich colours, calm music and natural environments (Often lined with wind turbines). Where as your faceless enemy is the dark and desolate city, which is represented with increasingly erratic music, dark and desaturated  colours and stormy weather.</p>
<p>The nice thing is that after you rid the city enviroments of the broken twisted metal scattered around it, it shows the city in a clean and beautiful light. Which to me is a very clear message from the developers, <a href="http://www.vgrepublic.com/tag/that-game-company/">That Game Company</a> that we are the bad guys on this planet, but we can change things and live with the environment, opposed to against it. Either that, or that flower petals will be the doom of us all&#8230; Leave any thoughts in the comments, and check out the official trailer for flOwer if you haven&#8217;t seen the video.</p>
<p><object width="620" height="376"><param name="movie" value="http://www.youtube.com/v/nJam5Auwj1E&#038;fs=1" /><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><embed src="http://www.youtube.com/v/nJam5Auwj1E&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="620" height="376"></embed></object></p>
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